Monday, August 11, 2014

8.1.5.1 Scorekeepers: A game will have at least two Scorekeepers. The Scorekeepers record the points reported by the Jammer Referees and keep the official score.

Today’s rule continues NSO week, wherein we’re saluting the non-skating officials who make roller derby possible. Today’s rule describes the first of the five NSO positions that must be filled in a regulation game.

In its simplest form, a scorekeeper tracks points reported by a jammer during each scoring pass. A piece of scratch paper that records and summarizes them into an ongoing tally is sufficient to meet the requirements of this rule.

The reality is more complex. WFTDA’s Stats Package features a complex form that tracks not only the score, but also…

- Who is the jammer in each jam?
- Did the jammer complete their lead pass?
- Was the jammer awarded lead jammer?
- Did the jammer lose lead jammer status or the ability to become lead jammer?
- Was there a star pass? If so, to whom?
- Was the jam called off for injury?
- Did the jammer call the jam?

As O.N. Meany pointed out in his excellent NSO Survival Guide, a skilled scorekeeper needs a good working knowledge of scoring and star pass rules, good communication skills, and the ability to work in a loud, chaotic environment. The scorekeeper is the pipeline through which points are communicated between the jam referee and the scoreboard operator.

For more information read Meany’s NSO Survival Guide: Score Keeper. Also, talk to your league’s resident NSO expert on scorekeeping.

Link: https://drive.google.com/folderview?id=0B6vg_p4Wd73LVE9RVkIxcXBaOFE&usp=sharing

https://www.facebook.com/RollerDerbyRuleoftheDay/posts/759535280751997